Loading the originals…Your local Quake III and Unreal Tournament files.
ARARENAREMIX
BROWSER EDITION LOCAL / ORIGINAL ASSETS
THE ARENA IS YOURS

TWO WORLDS.
YOUR RULES.

Quake speed. Unreal firepower.
Build the crossover you always wanted.

LOCAL GAME FILESBOTS INCLUDEDLIVE REMIX
01 / 02
THE LONGEST YARDFloating platforms. One very long way down.
PLAY YOUR WAY

Create a match

VS BOTS
01 CHOOSE YOUR ARENA
02 GAME MODE
03 START WITH A PRESET
Sandbox & match options
Multiplayer · host or join

32 total slots for players and bots. Everyone opens this server in their browser.

Original maps, characters, weapons and sound effects.
Local fan crossover · Full Q3 Arena + UT99 GOTY.

CHOOSE YOUR CHAOS

Mods & Modes

Spawn with your movement game’s starter weapons. Your weapon pool and map-pickup choices still apply.

Every enabled Q3 and UT weapon, including the Redeemer. Mixed pickups. Works with Deathmatch, TDM and CTF.

One kill advances one level. Finish the ladder to win. Your enabled weapon pool defines the ladder, ending with melee. Death keeps your level; old projectile kills cannot skip a level. Weapon pickups and Instagib are disabled. Ammo replenishes automatically.

Use match setup or Live Remix for low gravity, unlimited ammo, weapon pools and pickup families.

PICK YOUR CHAMPION

Character selection

Your character is independent of movement and weapons. Full Q3 base-game models and patch portraits are imported from your local game packages.

BOTH WORLDS. EVERY WEAPON.

Choose your weapon

Click to equip. Locked weapons must be collected. Wheel or [ / ] cycles your inventory. Shift + 1–0 selects slots 11–20.

FIELD MANUAL

Welcome to the remix.

WASD to move. Mouse to aim. Space to jump. Hold C to crouch (rebind it in Player Settings). Left mouse fires, right mouse uses alternate fire. F opens the full searchable arsenal. Mouse wheel or [ / ] cycles weapons; 1–0 and Shift + 1–0 select slots 1–20. Shift + a direction dodges with Unreal movement. Tab shows scores; M opens live remix; Escape pauses.

Rocket jump: equip the Q3 rocket launcher, look down, then press Space and fire almost together. The blast boosts you and causes self-damage; armour reduces the damage without reducing the boost.

Shock rifle: fire an orb with RMB, then shoot it with LMB for a combo. Sniper RMB zooms. Redeemer LMB fires normally; RMB launches a guided missile. Move the mouse to steer; press either button again to detonate. Your body stays exposed. Translocator LMB throws its disc, LMB again recalls it, and RMB teleports to it. Teleporting drops a carried flag. Ammo, health, armour and Quad pickups respawn around the arena.

In CTF, steal the enemy flag and bring it to your base while your own flag is home. Touch a dropped friendly flag to return it.

This local browser crossover loads the original Q3DM17 and CTF-Face maps, game textures, animated character models and weapons. The full local Q3 packages provide 29 character models and all nine base-game weapons, including the grenade launcher and BFG. Sound effects use original game samples and start when you enter a match. Simulation, bots, audio mixing and some rendering effects are still custom and approximate; music and map ambience are not yet connected. Local multiplayer supports up to 32 players and bots. Tartarus Möbius is a figure-eight ribbon with a half-twist, original surface textures and all 20 weapons. Gravity, your view and your jump direction follow the track. One lap takes you to the reverse side; two laps return you to your starting side. Follow the glowing edges and use the clear central lane. Falling far off the track respawns you. Mobile gameplay is not implemented.

All settings run locally. Saved setups stay in this browser.